All buffs and nerfs in Black Ops 6 & Warzone Season 4


The Season 4 update shakes up the meta in each Black Ops 6 and Warzone as soon as once more, bringing a number of weapon buffs and nerfs that would drastically change how matches play out.

Black Ops 6 and Warzone Season 4 is one other big content material drop for each video games, with Grief mode returning and Ballerina crossover to sit up for. There are additionally new weapons just like the FFAR 1 Assault Rifle and LC10 SMG being launched, giving gamers recent choices when constructing loadouts.

As all the time, there’s additionally a ton of balancing adjustments to the prevailing lineup of weapons, which means your go-tos may be weaker or some forgotten favorites could possibly be again in competition. Right here’s a breakdown of each weapon buff and nerf you want to learn about.

Each weapon buff & nerf in Warzone & Black Ops 6 Season 4

Warzone

AK-74

  • Bullet Velocity Improved from 840m/s to 890m/s

Attachments

  • CHF Barrel
    • Vertical Recoil Penalty decreased from 50% to 35%
    • Horizontal Recoil Penalty decreased from 20% to 10%
  • Marksman Foregrip
    • Gun Kick discount whereas targeted elevated from 15% to 25%

AMES 85

  • Bullet Velocity Improved from 790m/s to 880m/s
  • Goal Down Sight Pace Improved from 265ms to 230ms
  • Dash to Fireplace Pace Improved from 190ms to 180ms
  • Goal Down Sight Transfer Pace Improved from 3.2m/s to three.3m/s

Attachments

  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%

AS VAL

  • Bullet Velocity Improved from 815m/s to 860m/s

CR-56 AMAX

  • Bullet Velocity Improved from 820m/s to 860m/s
  • Barely elevated View Kick power and deviation

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to 30%
    • Gun Kick discount whereas targeted elevated from 20% to 30%

The CR-56 AMAX is receiving a slight recoil adjustment, such that gamers might wish to take further recoil- decreasing attachments. Nonetheless, Its velocity is bettering to make it extra constant at ranged engagements.

CYPHER 091

  • Bullet Velocity Improved from 810m/s to 860m/s

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to 30%
    • Gun Kick discount whereas targeted elevated from 20% to 30%
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%

GOBLIN MK2

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 20% to 30%
    • Gun Kick discount whereas targeted elevated from 25% to 30%
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%

GPR 91

  • Bullet Velocity Improved from 780m/s to 840m/s

Attachments

  • CHF Barrel
    • Vertical Recoil Penalty decreased from 40% to 35%
    • Horizontal Recoil Penalty decreased from 20% to fifteen%
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to 25%
    • Gun Kick discount whereas targeted elevated from 20% to 30%

KILO 141

  • Bullet Velocity Improved from 850m/s to 870m/s
  • Barely elevated View Kick power

Attachments:

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to 30%
    • Gun Kick discount whereas targeted elevated from 20% to 30%

The Kilo 141 stays a extremely predictable and controllable weapon, and now sees improved velocity to make it extra constant at vary. Nonetheless, View Kick will now should be countered all through your entire recoil sample.

KRIG C

  • Bullet Velocity Improved from 820m/s to 870m/s

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%
    • Gun Kick discount whereas targeted elevated from 20% to 25%
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%

MODEL L

  • Bullet Velocity Improved from 800m/s to 850m/s

Attachments

  • CHF Barrel
    • Vertical Recoil Penalty decreased from 55% to 45%
    • Horizontal Recoil Penalty decreased from 25% to twenty%
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%
    • Gun Kick discount whereas targeted elevated from 20% to 25%

MODEL L

  • Bullet Velocity Improved from 780m/s to 820m/s

Attachments

  • CHF Barrel
    • Vertical Recoil Penalty decreased from 45% to 40%
    • Horizontal Recoil Penalty decreased from 20% to fifteen%
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%
    • Gun Kick discount whereas targeted elevated from 20% to 25%
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%

SMGs

C9

Injury Vary Pre-Patch Publish-Patch

Attachments

  • C9 10mm
    • Most Injury Vary elevated from 13.2m to 14.7m
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%

JACKAL PDW

Injury Vary Pre-Patch Publish-Patch

Extra Changes

  • Decrease Torso multiplier elevated from 0.7x to 0.75x
  • Goal Down Sight Pace improved from 210ms to 200ms

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%
    • Gun Kick discount whereas targeted elevated from 20% to 25%

KOMPAKT 92

Injury Vary Pre-Patch Publish-Patch

Extra Changes

  • Decrease Torso Multiplier Elevated from 0.85x to 0.88x
  • Dash to Fireplace Pace improved from 130ms to 115ms
  • Goal Down Sight Pace improved from 200ms to 190ms

KSV

Injury Vary Pre-Patch Publish-Patch

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 35%.

LADRA

Injury Vary Pre-Patch Publish-Patch

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%
    • Gun Kick discount whereas targeted elevated from 20% to 25%
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 35%

PP-919

Attachments

  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 35%.

PPSH-41

Injury Vary Pre-Patch Publish-Patch

Extra Changes

  • Dash to Fireplace Pace improved from 125ms to 115ms
  • Goal Down Sight Pace improved from 195ms to 190ms

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%
    • Gun Kick discount whereas targeted elevated from 20% to 25%

SAUG

Injury Vary Pre-Patch Publish-Patch

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%
    • Gun Kick discount whereas targeted elevated from 20% to 25%
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 35%

TANTO .22

Injury Vary Pre-Patch Publish-Patch

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%
    • Gun Kick discount whereas targeted elevated from 20% to 25%

Shotguns

ASG-89

Attachments

  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%

MAELSTROM

Maelstrom Injury Changes

Injury Vary Pre-Patch Publish-Patch

Extra Changes

  • Goal Down Sight Pace Improved from 290ms to 265ms
  • Dash to Fireplace Pace Improved from 190ms to 170ms

Attachments

  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%

LMGs

GENERAL

All Black Ops 6 LMGs now inflict 12% extra flinch on enemies.

FENG 82

FENG 82 Injury Changes

Injury Vary Pre-Patch Publish-Patch

Extra Changes

  • Decrease Torso multiplier decreased from 1x to 0.9x
  • Decreased View Kick power and deviation
  • Motion Pace barely elevated
  • Sprinting Motion Pace barely elevated
  • Goal Down Sight Motion Pace barely elevated
  • Goal Down Sight Firing Motion Pace elevated from 2.4m/s to 2.5m/s

Attachments

  • Heavy Inventory
    • Flinch discount elevated from 45% to 50%
  • Fight Inventory
    • Flinch discount elevated from 20% to 30%
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 20% to 25%
    • Gun Kick discount whereas targeted elevated from 20% to 25%

GPMG-7

Injury Vary Pre-Patch Publish-Patch

Extra Changes

  • Headshot multiplier decreased from 1.2x to 1.1x
  • Decreased View Kick power and deviation
  • Motion Pace elevated from 4.4m/s to 4.5m/s
  • Sprinting Motion Pace elevated from 6m/s to six.1m/s
  • Goal Down Sight Motion Pace elevated
  • Goal Down Sight Firing Motion Pace elevated from 1.9m/s to 2.1m/s

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 20% to 25%
    • Gun Kick discount whereas targeted elevated from 20% to 25%

PU-21

Injury Vary Pre-Patch Publish-Patch

Extra Changes

  • Decrease Torso multiplier decreased from 1x to 0.9x
  • Decreased View Kick power and deviation
  • Motion Pace elevated from 4.5m/s to 4.6m/s
  • Sprinting Motion Pace elevated from 6.1m/s to six.2m/s
  • Goal Down Sight Motion Pace elevated
  • Goal Down Sight Firing Motion Pace elevated from 2.1m/s to 2.3m/s

Attachments

  • Heavy Inventory
    • Flinch discount elevated from 45% to 50%
  • Fight Inventory
    • Flinch discount elevated from 20% to 30%
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 20% to 25%
    • Gun Kick discount whereas targeted elevated from 20% to 25%

XMG

Injury Vary Pre-Patch Publish-Patch

Extra Changes

  • Headshot multiplier decreased from 1.3x to 1.18x
  • Higher and Decrease Torso multipliers decreased from 1.04x to 1.01x
  • Decreased View Kick power and deviation
  • Motion Pace elevated from 4.3m/s to 4.4m/s
  • Sprinting Motion Pace elevated from 6m/s to six.1m/s
  • Goal Down Sight Motion Pace elevated from 2.4m/s to 2.5m/s
  • Goal Down Sight Firing Motion Pace elevated from 1.7m/s to 1.9m/s

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 20% to 25%
    • Gun Kick discount whereas targeted elevated from 20% to 25%

Marksman Rifles

AEK-973

  • Burst Fireplace Cooldown decreased from 0.325s to 0.29s

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to twenty%
    • Gun Kick discount whereas targeted elevated from 15% to 25%

DM-10

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to twenty%
    • Gun Kick discount whereas targeted elevated from 15% to 25%

SWAT 5.56

  • Burst Fireplace Cooldown decreased from 0.22s to 0.19s
  • Changes to recoil sample inside the burst

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to twenty%
    • Gun Kick discount whereas targeted elevated from 15% to 25%

TR2

  • Drop Time improved from 0.5s to 0.35s
    • The Drop Time (the time it takes for the weapon to go off display when switching to a different) will now match the opposite marksman rifles.

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to twenty%
    • Gun Kick discount whereas targeted elevated from 15% to 25%
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%

TSARKOV 7.62

Attachments

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to 25%
    • Gun Kick discount whereas targeted elevated from 15% to 25%
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%

Snipers

AMR MOD 4

Injury Vary Pre-Patch Publish-Patch
  • It is a 1 shot headshot in its max injury vary.

Extra Changes

  • Decreased first shot recoil
  • Bullet Velocity Improved from 700m/s to 780m/s
  • Higher Torso and Higher Arm multiplier improved from 0.65x to 0.98x
  • Leg Multiplier improved from 0.5x to 0.65x
Black ops 6 operators taking cover

Black Ops 6

Assault Rifles

XM4

Attachment Changes

  • CHF Barrel
    • Vertical Recoil Penalty decreased from 45% to 40%.
    • Horizontal Recoil Penalty decreased from 20% to fifteen%.
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%.

AK-74

We’re including a couple of extra meters to the AK-74’s Max Injury Vary, bringing it nearer to a number of the different assault rifles. The weapon already has greater recoil to deal with at these longer ranges.

Injury Vary Pre-Patch Publish-Patch

Attachment Changes

  • CHF Barrel
    • Vertical Recoil Penalty decreased from 50% to 35%.
    • Horizontal Recoil Penalty decreased from 20% to 10%.
  • Marksman Foregrip
    • Gun Kick discount whereas targeted elevated from 15% to 25%.

AMES 85

Attachment Changes

  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%.

GPR 91

We’re eradicating the GPR 91’s Mid Injury Vary. This vary had the identical base TTK because the Max Injury Vary, however a decrease headshot potential. The GPR 91 now solely wants two headshots to enhance TTK in any respect ranges (and only one with the CHF Barrel).

GPR 91 Injury Changes

Injury Vary Pre-Patch Publish-Patch

Attachment Changes

  • CHF Barrel
    • Vertical Recoil Penalty decreased from 40% to 35%.
    • Horizontal Recoil Penalty decreased from 20% to fifteen%.
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to 25%.
    • Gun Kick discount whereas targeted elevated from 20% to 30%.

Mannequin L

Attachment Changes

  • CHF Barrel
    • Vertical Recoil Penalty decreased from 55% to 45%.
    • Horizontal Recoil Penalty decreased from 25% to twenty%.
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.

Goblin Mk2

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 20% to 30%.
    • Gun Kick discount whereas targeted elevated from 25% to 30%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%.

AS VAL

The AS VAL will see a small improve to break in its Mid Injury Vary, which can cut back the variety of headshots required to attain a quicker TTK (each with and with out the CHF barrel).

AS VAL Injury Changes

Injury Vary Pre-Patch Publish-Patch

Krig C

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%.

Cypher 091

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to 30%.
    • Gun Kick discount whereas targeted elevated from 20% to 30%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%.

Kilo 141

The Kilo 141 stays a extremely predictable and controllable weapon, however View Kick will now should be countered all through your entire recoil sample.

Normal Changes

  • Elevated View Kick power.

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to 30%.
    • Gun Kick discount whereas targeted elevated from 20% to 30%.

CR-56 AMAX

The CR-56 AMAX can be receiving a recoil nerf, such that gamers might wish to take further recoil-reducing attachments to remain efficient at longer ranges.

Normal Adjustemnts

  • Elevated View Kick power and deviation.

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to 30%.
    • Gun Kick discount whereas targeted elevated from 20% to 30%.

SMGs

C9

Attachment Changes

  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.

KSV

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 35%.

Tanto .22

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.

PP-919

Attachment Changes

  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 35%.

Jackal PDW

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.

Saug

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 35%.

PPSh-41

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.

Ladra

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 15% to twenty%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 35%.

Shotguns

ASG-89

Attachment Adjustemnts

  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%.

Maelstrom

Attachment Adjusments

  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%.

LMGs

We’re persevering with to take a look at methods to extend the effectiveness of LMGs whereas sustaining class identification. This replace will enhance recoil and base motion speeds for all LMGs. Specifically, the motion pace whereas firing in ADS is improved by about 10% generally. These adjustments are supposed to assist LMGs sit higher inside the tempo of the sport, however not negate the steadiness tradeoffs of upper recoil and decrease mobility for the category.

Attachment Changes for all LMGs

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 20% to 25%.
    • Gun Kick discount whereas targeted elevated from 20% to 25%.

PU-21

Normal Changes

  • Decreased View Kick power and deviation.
  • Motion Pace elevated from 4.5m/s to 4.6m/s.
  • Sprinting Motion Pace elevated from 6.1m/s to six.2m/s.
  • ADS Motion Pace elevated.
  • ADS Firing Motion Pace elevated from 2.1m/s to 2.3m/s.

Attachment Changes

  • Heavy Inventory
    • Flinch discount elevated from 45% to 50%.
  • Fight Inventory
    • Flinch discount elevated from 20% to 30%.

XMG

Normal Changes

  • Decreased View Kick power and deviation.
  • Motion Pace elevated from 4.3m/s to 4.4m/s.
  • Sprinting Motion Pace elevated from 6m/s to six.1m/s.
  • ADS Motion Pace elevated from 2.4m/s to 2.5m/s.
  • ADS Firing Motion Pace elevated from 1.7m/s to 1.9m/s.

GPMG-7

Normal Changes

  • Decreased View Kick power and deviation.
  • Motion Pace elevated from 4.4m/s to 4.5m/s.
  • Sprinting Motion Pace elevated from 6m/s to six.1m/s.
  • ADS Motion Pace elevated.
  • ADS Firing Motion Pace elevated from 1.9m/s to 2.1m/s.

Feng 82

Normal Changes

  • Decreased View Kick power and deviation.
  • Motion Pace barely elevated.
  • Sprinting Motion Pace barely elevated.
  • ADS Motion Pace barely elevated.
  • ADS Firing Motion Pace elevated from 2.4m/s to 2.5m/s.

Attachment Changes

  • Heavy Inventory
    • Flinch discount elevated from 45% to 50%
  • Fight Inventory
    • Flinch discount elevated from 20% to 30%

Marksman Rifles

Burst-fire marksman rifles with one-burst kill potential require a cautious steadiness of danger and reward. Having these weapons within the marksman rifle class helps to maintain mobility and dealing with in verify. However our greatest instruments for steadiness are the recoil, which controls the consistency of the one-burst, and the time between bursts, which instantly ties into the “danger” of the gameplay fashion.

We predict the burst rifles nonetheless have some room to be stronger with out upending the chance/reward steadiness, so we’re bettering the Burst Fireplace Cooldown on the SWAT 5.56 and AEK-973. We’re additionally bettering the Speedy Fireplace attachments, however wish to make certain there’s an acceptable tradeoff to consistency with these when chasing one-burst kills at vary.

Marksman Rifle Changes

Weapon

Changes

SWAT 5.56

Normal Changes

  • Burst Fireplace Cooldown decreased from 0.22s to 0.19s.
  • Changes to recoil sample inside the burst.

Attachment Changes

  • Speedy Fireplace:
    • Burst Fireplace Cooldown decreased from 0.17s to 0.16s.
    • Vertical Recoil penalty elevated from 30% to 50%.
    • Horizontal Recoil penalty elevated from 30% to 50%.
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to twenty%.
    • Gun Kick discount whereas targeted elevated from 15% to 25%.

Tsarkov 7.62

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to 25%.
    • Gun Kick discount whereas targeted elevated from 15% to 25%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%.

AEK-973

Normal Changes

  • Burst Fireplace Cooldown decreased from 0.325s to 0.29s.

Attachment Changes

  • Speedy Fireplace
    • Burst Fireplace Cooldown decreased from 0.295s to 0.26s.
    • Vertical Recoil penalty elevated from 50% to 60%.
    • Horizontal Recoil penalty elevated from 50% to 60%.
  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to twenty%.
    • Gun Kick discount whereas targeted elevated from 15% to 25%.

DM-10

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to twenty%.
    • Gun Kick discount whereas targeted elevated from 15% to 25%.

TR2

The Drop Time (the time it takes for the weapon to go off display when switching to a different) will now match the opposite marksman rifles.

Normal Changes

  • Drop Time improved from 0.5s to 0.35s.

Attachment Changes

  • Marksman Foregrip
    • View Kick discount whereas targeted elevated from 10% to twenty%.
    • Gun Kick discount whereas targeted elevated from 15% to 25%.
  • Heavy Inventory
    • Flinch discount elevated from 50% to 55%.
  • Fight Inventory
    • Flinch discount elevated from 25% to 30%.

Particular

D1.3 Sector

Normal Changes

  • Addressed a difficulty with projectile habits when firing into water.

For extra on Name of Obligation, you’ll want to take a look at the Season 4 Battle Pass and everything new in Black Ops 6 Zombies.



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